Diegetic and Non-Diegetic
There will be both diegetic and non-diegetic sound in the film, The breathing of the character will be diegetic. The footsteps, items dropping, doors shutting close, floors creaking and things of that nature will be non-diegetic.
Influence
Title sequences like Gone Girl have influence me a lot because it tells the story by not giving to much away. The soundtrack and non-diegetic sound gives the viewer this uneasy feeling that makes them question what the hell is about to happen. This effect is what I'll be trying to recreate, I'll be trying to make the viewer question everything that is going onscreen, look for clues to piece together to help them understand the movie better. I'll achieve this by laying sound in top of sound, for example have the sound of the clock ticking whilst also having the sound of something dropping playing.
Soundscape
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